The Window$ ZIP file ain’t marked as one (if there’s even such an option).
rautamiekka
Recent community posts
Problems:
- Scroll Up is the same as Space, and it’s also used to select an item in the item bar.
- The wheel is inverted, so wheel down goes left on the item bar, while up goes right. This is more of a personal preference just like moving mouse up moves camera down instead of up in some FPS games, though, but I hate that either way, and there’s no option to change that.
Since Monogame uses SDL and OpenGL, the latter being unsupported in VirtualBox (dunno about VMware Player;; plus no GPU passthrough), you could install Linux on an USB stick (for instance) or any spare partition on a drive (just make sure you don’t let it install GRUB over the Window$ bootloader) to avoid having to have separate machines, but you’ll have to reboot between systems.
If you can compile a functioning RPi2 build, you can almost as easily compile an x86[_64] Linux build on the same go. Hell, you don’t need to compile on a RPi since you can cross-compile even Window$ apps on a single Linux machine.
You can take a look at the GZDoom GitHub, for instance, to see how they’re doing it, if your code uses as little platform-/architecture-specific code as possible like GZDoom.